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Description
I have given my resource wolf the name Dexter
I'm not quite sure yet of how I'm going to pose him technically yet. I have two methods and they both comes with pros and cons. Either I pose him in zbrush or I create a game model of him and pose him in Maya.
If I pose him in Zbrush I can tweek details as tounge and ears but it takes much longer time to pose the model.
If I pose him in Maya I lose the control of the tounge and ears but I will be able to animate him and pose him fast.
He is also spreading his toes too much here. If you use this as a reference think of that.
Yes you may: trace, copy or whatever.
No you may not: Claim it as you own or use him for commercial purposes.
This is for educational use so I would prefer if you don't use it for commercial purposes. If you think it was useful send it to your friends.
I'm not quite sure yet of how I'm going to pose him technically yet. I have two methods and they both comes with pros and cons. Either I pose him in zbrush or I create a game model of him and pose him in Maya.
If I pose him in Zbrush I can tweek details as tounge and ears but it takes much longer time to pose the model.
If I pose him in Maya I lose the control of the tounge and ears but I will be able to animate him and pose him fast.
He is also spreading his toes too much here. If you use this as a reference think of that.
Yes you may: trace, copy or whatever.
No you may not: Claim it as you own or use him for commercial purposes.
This is for educational use so I would prefer if you don't use it for commercial purposes. If you think it was useful send it to your friends.
Image size
1191x9853px 2.81 MB
Comments8
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Mind if I use? You'll be given credit, of course!